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Ambient lighting, partial sun, 1pm
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38MP, 21mm Zeiss prime, handheld, 125th shutter, f/16, 800 ISO
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No cleanup of model, original 243M tris decimated to 100K
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Diffuse & normal map, twenty nine 8K UDIMs
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Rendered unlit in UE4 at 4K
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Polarized lighting captures empirical albedo & roughness values
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38 MP sensor, 21mm prime lens, handheld, 125th shutter, f 8.0 and 11.0, 1600 and 3200 ISO
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No cleanup of model, original 797 million tris decimated to 1 million
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Diffuse, roughness, and normal maps, fourteen 8K UDIMs, empirical-based isolated specular drives normal and roughness
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Rendered lit (animated lighting) in UE4 at 4K